Thursday, 20 November 2008

Wii fun or Wii lame

Nintendo is as far as I am concerned one of the best games companies that has ever existed. It has released some of the most groundbreaking characters in gaming history. Majority of the mascots we now see today are loosely based off of characters like Mario, DK, Samus (Metroid), Link and many others from Nintendo. Most of the mascots created by legendary designer Shigeru Miyamoto (yes we should all know of him)………

but since the release of the Wii, the targeted audience for new games is now set to the casual market. Most gamers are finding that there aren’t many games aimed at them. Just look at Red Steel. I know Nintendo are making a load of money just by advertising for the casual market but it would be nice if they remember who their real fans are. I was looking forward to playing the Wii before it came out. I remember researching everything about the console and games. The moment I had my first go on it I was amazed the Wii mote. I remember playing Warioware Smooth moves and Legend of Zelda: Twilight Princess. Zelda was amazing, had a lot of fun playing it. It was entertaining, storyline worked well, game play was thrilling and well its Zelda. Wario however was fun for about two hours. It followed a repetitive pattern, which only got harder because the time limits decreased and each task had to be repeated more often. I found that the same principle followed through with Wii Sports as well. The games are good for a casual player who would spend a few hours a week playing rather than a gamer who would play for more that ten hours a week. Nintendo need to make more games for gamers, we need a new Golden Eye and Perfect Dark. The Wii needs new games that don’t just monopolise the Wii mote.
Anyways, here’s a good video of Shigeru.

1 comment:

SynStarwind said...

hhahahaha epic picture